3D Artist
Our ideal candidate would have experience building worlds in collaboration with senior leadership and technical direction, providing environments that align with art, creative, and gameplay intentions. As a world artist for our unannounced title, you will be responsible for delivering an immersive 3D environment, helping to set benchmarks, and coordinating with the lead artist / art direction.
RESPONSIBILITIES
- Develop environments in close collaboration with Art Direction and Level Design
Produce high quality assets that set the current artistic benchmark and production pipeline - Contribute to development of tools & processes to streamline production
Multi disciplinary, you will be creating assets of all types, materials, lighting, level art, terrain editing, ect
REQUIREMENTS
- Experience as a 3D / world artist in game development
- Strong knowledge in environment art production techniques and pipelines
- Strong compositional and Level art skills
- Strong communication skills.
- The ability to collaborate with design & tech to optimise production and gameplay opportunities
- Intermediate to Expert knowledge of UE (4-5)
Required Application Materials
- Portfolio demonstrating artistic and composition skills