Lead 3D Animator
Our ideal candidate would have experience leading a team and collaborating with senior leadership in leading an animation department.
As the Lead 3D Animator for our next “To Be Announced PC & Console” , you are responsible for developing and leading our animation team and help establish a strong pipeline, set benchmarks and coordinate and lead the animation production of the game.
RESPONSIBILITIES
- Define the animation vision for a broad array of realistic & stylized characters, creatures and animals
- Develop strongly-supported creative, feature, and technical proposals and pitch them effectively to ensure buy-in
- Define and execute a full array of animation requirements to satisfy gameplay criteria
- Lead local and external staff with clear, concise and effective guidance and feedback
- Document team processes and pipeline
- Document Animation style guides, from conception to production
- Drive critical review process for your team in a positive, respectful and nurturing manner
- Collaborate with Art, Design, Audio, Technical and Creative Directors to achieve powerful play-experiences
- Partner directly with Character Artist and Technical Animators to ensure practical and effective solutions for all character types and variations
- Work with technical staff to develop an animation pipeline that is scalable, adaptable, and balances flexibility with animator accessibility
- Consider and balance technical limitations and opportunities with creative objectives
- Invest in growing your skills, knowledge and experience – step out of your comfort zone
REQUIREMENTS
- 5+ years of animation experience with 2+ years in a gameplay animation leadership role with at least one shipped product as a lead
- Experience establishing animation in game projects from concept to launch
- Experience creating and guiding an animation team in stylistic animation pillars
- Understanding of gameplay considerations, limitations and implications for animation
- A deep understanding of animation techniques and workflows
- Consistently document and refine animation workflows, tools, and practices
- Strong interpersonal and communication skills
- Strong leadership, time and priority management skills
- Ability to work flexibly, accept and give feedback and adapt to change
- Embrace collaboration as part of a multi-disciplinary team
PLUS
- Experience with Unreal Engine
- Experience with rigging and/or autorigging tools
- General interest in procedural animation techniques
- A deep passion for, and familiarity with, games, their development and history.
Required Application Materials
- Portfolio demonstrating artistic and composition skills