Lead 3D Animator

Our ideal candidate would have experience leading a team and collaborating with senior leadership in leading an animation department.

As the Lead 3D Animator for our next “To Be Announced PC & Console” , you are responsible for developing and leading our animation team and help establish a strong pipeline, set benchmarks and coordinate and lead the animation production of the game.

RESPONSIBILITIES

  • Define the animation vision for a broad array of realistic & stylized characters, creatures and animals
  • Develop strongly-supported creative, feature, and technical proposals and pitch them effectively to ensure buy-in
  • Define and execute a full array of animation requirements to satisfy gameplay criteria
  • Lead local and external staff with clear, concise and effective guidance and feedback
  • Document team processes and pipeline
  • Document Animation style guides, from conception to production
  • Drive critical review process for your team in a positive, respectful and nurturing manner
  • Collaborate with Art, Design, Audio, Technical and Creative Directors to achieve powerful play-experiences
  • Partner directly with Character Artist and Technical Animators to ensure practical and effective solutions for all character types and variations
  • Work with technical staff to develop an animation pipeline that is scalable, adaptable, and balances flexibility with animator accessibility
  • Consider and balance technical limitations and opportunities with creative objectives
  • Invest in growing your skills, knowledge and experience – step out of your comfort zone
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REQUIREMENTS

  • 5+ years of animation experience with 2+ years in a gameplay animation leadership role with at least one shipped product as a lead
  • Experience establishing animation in game projects from concept to launch
  • Experience creating and guiding an animation team in stylistic animation pillars
  • Understanding of gameplay considerations, limitations and implications for animation
  • A deep understanding of animation techniques and workflows
  • Consistently document and refine animation workflows, tools, and practices
  • Strong interpersonal and communication skills
  • Strong leadership, time and priority management skills
  • Ability to work flexibly, accept and give feedback and adapt to change
  • Embrace collaboration as part of a multi-disciplinary team

PLUS

  • Experience with Unreal Engine
  • Experience with rigging and/or autorigging tools 
  • General interest in procedural animation techniques
  • A deep passion for, and familiarity with, games, their development and history.
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Required Application Materials

  • Portfolio demonstrating artistic and composition skills
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About creā-ture

creā-ture Studios Inc. is a fully remote studio, focused on making games in a different way. Based in Quebec Canada, we have a mix of industry veterans and newcomers, providing a platform for each to contribute. Our goal is to keep the team lean and cross discipline, giving everyone the voice to collaborate & contribute. The power is in the people, and the proof is in the game!